a WHILE back i played a bomberman game that would snap the characters to the grid...
meaning that you couldn't stand between an firelane and a clear space, it was one or the other.
this effectively disabled the frustration of getting blown up when you thought you were standing entirely in a clear space.
ive been going crazy trying to figure out which game this was, anyone know???
This could be any number of terrible and generic Bomberman clones. Lots of clone developers give up on figuring out how to program free movement and just restrict the players' movements to the grid. Could you describe anything else of note about the game?