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Bomberdude
Status: Offline
Joined: 09 Dec 2007 Posts: 110
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#1 Posted: Sun Apr 20, 2008 10:21 pm |
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This guys review a lot of old Nintendo games with a lot of bad names, be aware
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His site and one video:
http://cinemassacre.com/AVGN/Nes_Nerd.html
http://br.youtube.com/watch?v=LkNvQYiM6bw&NR=1
Top Gun with Power Glove:
*Landing sequence*
Oh, f*&#, I can't even do this with the regular controller
*tries*
*got it*
*OMG*
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Oh look:
It's Moses's Mother CARRING Baby Moses CARRING a piece of cheese CARRING a guy CARRING a spear
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He use to be NINTENDO Nerd, but changed to VIDEO GAME to avoid copyright issues
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And look ant Shake's house, it looks more like Barney's testicle! |
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Bomberdude
Status: Offline
Joined: 09 Dec 2007 Posts: 110
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#5 Posted: Tue Apr 22, 2008 2:53 pm |
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I can't believe how incredibly popular that guy has become. I remember seeing a video on Castlevania II (I think...) a couple years ago, and the next time I heard about him, he was one of the most famous names on the internet. xD |
He is one of the Youtube Celebrities at Wikipedia
And yes, it's Simon's Quest, and it sucks
EDIT:
I've just watched the Rambo review
http://www.gametrailers.com/player/29877.html?type=flv (say you are 18 years old)
The end is THE BEST |
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Bomberjack
Status: Offline
Joined: 12 Dec 2004 Posts: 822
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#7 Posted: Thu Apr 24, 2008 1:42 pm |
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And yes, it's Simon's Quest, and it sucks
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Theres nothing wrong with the game really (I've owned it for about 15 years and beat it a few times), most everyones problems with it stem to two points.
A. They've never even played the game, but heard it suck and are quick to agree.
B. They lack patience/intelligence to play the game.
ANN obviously lacks either, but he also warped some of the facts to make it sound worse, as his his act. Day/Night doesn't pass in castles, where you will spend a majority of your time. Bow with the crystle is used prior to that at dead ends before, which are greatly hinted how and when to use them. Most of the complaints are valid though, but if people think this is a bad game they haven't played many games. I'd guess it is a number under a dozen.
Look into the death star and you will die. |
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Board Admin
Status: Hidden
Joined: 09 May 2005 Posts: 1571
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#12 Posted: Sun May 11, 2008 6:54 pm |
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It's all just for laughs anyway, poking fun at the faults or odd glitches in the games. |
It really is just for laughs, as is his character, which is fictional if you didn't know that. |
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Bombertrainee
Status: Hidden
Joined: 28 Jul 2008 Posts: 37
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#13 Posted: Mon Oct 13, 2008 10:32 pm |
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They lack patience/intelligence to play the game.
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I don't think that even matters considering what we are talking about, and that is an NES game that:
A. has the number one problem most NES games with an emphasis on exploration feature: a huge lack of direction or real clue as to what to do (It's a wonder how metroid survived). This is even further worsened by
B. Directions being lies or truths. You don't know who you can trust or who's trying to dupe you into death's corridor.
C. The fact that the first game is what people expected the second game to be about, the entire system has been changed and no one had a clue as to what the heck to do, really throws people off, which can lead to frustration (I remember trying to play this for the first time and I was thinking "where's the boss for this stage? Why can't i kill these people walking around?")
Intelligence has no place here as every direction to take is a guessing game sort of. It's easy to deduce who is lying and who is telling the truth as the game screws with your mind most of the time. You try one of the directions, find it's a fib, try a ridiculous one, and it works. Until people actually figure this out, they will be trying all the ones that make sense and getting angry with it, so their patience will wear thin in hours on end.
Not trying to knock the game (haven't played it much since NES games never hold my attention for my than one play through in the first 7 mins.) but there's no real reasoning with the decisions made with the direction they took. It was nice for the evolution of the franchise, but they were being over ambitious with a few things. If anything, any game with exploration as it's main gimmick is flawed if in the NES era, because they never give you any sense of direction or correct route to take. I guess that could be considered fun for the time it was introduced, but this day in age it's laughable almost. |
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Last edited by neofcon on Tue Oct 14, 2008 10:03 am |
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