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Joined: 09 May 2005 Posts: 1571
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#25 Posted: Mon Mar 20, 2017 9:23 pm |
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Nooo, you left out the best part; when you finally collected all the pieces! You've got to post that. I was seriously laughing for like 10 minutes when you showed it to me.
This game... is like a prime case study in bad design. All that repetitive, unnecessary, uninteresting dialogue... and ceaseless dialogue trees that don't even branch! What's the point?
Also, am I the only one who absolutely cannot stand the walk cycle? It's just so awkward and sloppy. I'm assuming that the backgrounds are pre-rendered because it looks like the feet should be clipping through the floor. If you take a look at that intro GIF, in which the plane is lifting off, you can see the flames do something similar - while it's still resting on the "ground", the flames extend to their full length, as though there's no floor. |
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