Board Admin
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Joined: 09 May 2005 Posts: 1571
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#19 Posted: Fri Feb 24, 2017 5:29 pm |
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Awesome.
Those exits remind me of the houses from Monopoly.
There is something oddly satisfying about those explosion effects...
I guess pound signs were the best way they could differentiate the two block types, given the lack of graphical capability (though I suppose that they could have just had a different colour for the soft blocks)... #softblocklife
I wonder why the auto bomb stage mechanic is missing. Surely that alone wouldn't have been too large of an addition to fit into the game...? Though, without it, I imagine the game wouldn't be so difficult. |
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