Bomberman
Status: Offline
Joined: 20 Sep 2009 Posts: 290
 |
#244 Posted: Mon Jan 05, 2015 9:26 pm |
 |
I am glad to hear you're still enjoying the game out there
A suggestion. Would it be better to have it so that explosions had travel time like in Saturn Bomberman and some of the other Bomberman games? (Not quite sure which ones do, it'd also be nice if somebody would be so kind as to list them :P) |
The explosions actually do have some travelling lag like in Saturn Bomberman since 0.3.1, but it's very low. It's noticeable in Wide stages, but I might make it slower, since it's still pretty difficult to react to a power bomb placed in the opposite corner of the stage if you weren't paying attention to it.
I know Bomberman World had some extreme explosion travel time, there must have been some other games as well but don't remember them right now. Bomberman World also had kicked bombs launching other kicked bombs if they bumped into them; this worked in Saturn Bomberman too, but only if you picked up 2 Kick items.
EDIT: If it became like that, I guess it would mean also making bombs reacting in chain reactions instant to avoid making the delay for chain explosions too long. Also, not sure if you've fixed it yet in the last update the but the bug where kicking bombs sometimes causes bombs to make rapid kicking noises when you're carrying something and the bomb sprite suddenly being in your torso still happens. I also found that it's possible to walk through kicked bombs and to pick up kicked bubble bombs. It MIGHT be possible to pick up kicked bombs of other types with precise timing but I haven't been able to do it. I assume you can if walking through normal kicked bombs is possible. |
I don't think I investigated the glitch where the game would attempt to kick a carried bomb yet, I will definitely look into that one. I will also lock out picking bombs that are still in motion from being kicked, thanks for bringing that up. |
|