BombermanBoard Forum Index BombermanBoard
Bomberman Community
 
 Search Forum   Member List   Chat / Chat Log 
 Control Panel   Private Messages   Register   Log in 
BombermanBoard Forum Index -> Clones & Projects
Viewing Single Post
From Topic: Power Bomberman 0.7.7c
Author Message
Plasma Bomber
Board Admin

Status: Hidden

Joined: 09 May 2005
Posts: 1571
Post#232  Posted: Mon Aug 25, 2014 12:29 pm  Reply with quote + 
dethkwok wrote:
Also in Super Bomberman, theres a chance a bomb will defuse, and will just remain there until another bomb detonates it. Maybe we can have another game mechanic based on this? Maybe a poison will increase the rate of defuse to 50%.

I don't believe that this happens in normal play. If it does happen, it's only a Skull effect. I don't remember that effect existing in Super Bomberman, though. Are you sure you're not remembering another Bomberman game?

In any case, if you're suggesting that it should also occur when a player is NOT under the effect of a Skull item, that would be a terrible design choice.
Back to Top
View user profile Send Private Message
BombermanBoard Forum Index -> Clones & Projects All times are GMT-5:00 (DST+1)

Jump to: 


Total Time: 0.1617s
Index - Back to Top