Bombertrainee
Status: Offline
Joined: 08 Jan 2012 Posts: 37
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#28 Posted: Sun Mar 16, 2014 2:50 pm |
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I think similar about the gameplay - you can even build bomb bridges in Bomberman 64 -
I didnt see any other Bomberman game where you are able to build it.
It was more like a hidden feature - which are very important to know for all special items or reaching hidden places.
But this feature is one of the most complex mechanics to code - there are many ways to reach the goal but every way have its disadvantages.
Bomberman the second attack and Bomberman Hero are much easier to code -
because there arent the bomb dynamics - its simple and effective.
(After I finished this project, [some day] I guess I am going to code a Bomberman Hero remake - I didnt played TSA so Hero would be much more interesting for me.)
- Thank you for your renaming tip - I didnt googled the correct names of the enemies yet.
Its sad that you didnt have some time for helping me, but thank you for the offering :D
Here is a small eye candy: https://www.youtube.com/watch?v=_qED5Pt2fzY
Green Garden Stage 1 - new UV mapped and optimized and a little bit modified.
I´m going to implement Green Garden Stage 1 which need a lot of work for the meshs and of course, coding.
( I didnt changed the light and the positing of the items- sorry ) |
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