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Joined: 09 May 2005 Posts: 1571
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#2 Posted: Wed Jan 08, 2014 11:34 am |
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Huh. I actually learned a few things from this.
This reminds me that I really need to get back to translating that interview with Mr. Nakamoto from the Super Bomberman guidebook. He talks about design decisions and whatnot. It's pretty clear that without him working on the NES port of Bomb Man, the game wouldn't really have lifted off. |
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