Board Admin
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Joined: 09 May 2005 Posts: 1571
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#2 Posted: Wed Dec 30, 2009 2:11 am |
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Hey, I haven't seen you in a long time!
First of all, I have to commend you on the gameplay approach - sort of like taking Bomberman Hero/Jetters and making it into a 2D platformer, but adding in different elements (rolling, wall jumping, elemental bombs) to make it something new.
Also, the animation is very smooth. Graphically the game really excels; on that note I do have one piece of advice though - use larger tiles for scenery that will be repeated alot, such as the dirt and stone/metal walls. All you'd have to do is make three more standard-sized tiles for these, and you could still have places where the land slopes or it ends without enough space to encompass a 48 px tile (I'm guessing you are using 24x24 px tiles). It just makes it easier to look at, especially when moving at higher speeds.
The only bugs I noticed were ones you probably already know about (going down slopes, hitting moving platforms sideways).
By the way, I especially like the bomb ammo bar, and the punishment the player must endure for exhausting it. Nice touch.
This has a lot of potential if you keep at it.  |
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