Bomberman
 Status: Offline
Joined: 28 Apr 2008 Posts: 302
 |
#7 Posted: Mon Apr 28, 2008 9:52 pm |
 |
So, the pause thing only appeared on your rom of the game, not a physical cart? I'd be interested to see if the rom had been altered in some way, trained really.
The weirdest thing for me, was a glitch in my physical cart for SNES Super Bomberman 2. When I time it just right or get a bomb-dropping disease I sometimes have a continuous stream of fire coming out from behind me. I have to run pretty well or it catches up and kills me. When I die, the game locks up and I have to rest. It has happened many times over the years and I bought the game brand new at Kaybee Toys when I lived up near Syracuse. I have not played the roms enough to see if it happens there too.
I did notice that when I do similar timing on Wii Bomberman Land, Xbox 360 Bomberman: Act Zero, and random other games it will also start a flaming tail of fire that follows me wherever I go, but I can sometimes get it to stop going. When I die on those games as a result of that fluke spray, it does not lock up. I need to record it sometime for YouTube.  |
|