There so needs to be a way to project the data onto a floor. Same game tracking, with a video floor (for walls and items) would be very playable. Then again in my mind, the ideal bomberman VR would be dedicated, with hydraulic walls and some leds lining the floors/top of the walls, which would fall into the floor. Would be one HELL of a (unprofitable) project though, so it would never happen.
I actually own the only official (Hudson made) first person view Bomberman.
Not that I'm the only one in the world or anything, but it's very rare. I only saw a couple screens of it on the net and could never find a rom. I'd like to dump and share mine, but I don't know how.
_________________ Metroid: Other M - As in "There's the good Metroid games... we chose to do one of some Other Make altogether."
I actually own the only official (Hudson made) first person view Bomberman.
Not that I'm the only one in the world or anything, but it's very rare. I only saw a couple screens of it on the net and could never find a rom. I'd like to dump and share mine, but I don't know how.
Very constructive comments... and very respectful of old games that dared try to innovate a formula that was still new.
With that said, yes the game is slightly less good than the first MSX Bomberman (also known as Eric and the Floaters, which wasn't exactly awesome either, naturally) mainly due to the limited view of your surroundings.
However, considering just how old the game is, I'd say it was quite an achievement for it to merely exist. And they even came up with the idea of giving the player a small radar to know what was in the immediate area surrounding him/her (walls, floaters, treasures...)
Nowadays, it may not be worth more than 10/15 minutes of our time, but it's still an interesting experience to see such an early BMan game (the very second) attempt to put us "behind the visor" has Retro Studios would say.
_________________ Metroid: Other M - As in "There's the good Metroid games... we chose to do one of some Other Make altogether."
--edit-- Forget my long, post, i can shorten it up quite a bit.
I was a bit unfair to the title, but as I see it, its just another example of the fad of that time to take games that worked well and convert them to pseudo 3d. From the screen shot I can't see anything that was that innovative, and more then that I can't see gaining any amusement from the title other then the fun of researching it and seeing an old implementation of a series i like. Graphics looked fairly average really, nothing exceptional. My biggest problem with it is, even as a sequel to E&TF it doesn't really stand up... I think E&TF had alot of things that only it had, converting that to 3d and leaving it at that doesn't seem to me any more innovative then 3d pacman, possibly less so.
I'm not the type of person to discount games because of their age though... then again, if i was, this wouldn't be the board for me.