I'm working on a game with an open world map. The quadrants are themed in such a way that hopefully it should be clear which are likely more difficult. But, for the sake of curiosity, and to make it more intuitive, I wanted to get a feel for which direction players would most likely go regardless of such a variable.
I've collected some other results via Facebook. The results altogether are... interesting so far. I welcome more input on the matter, for anybody else out there reading this. And thanks, Reggie, and whomever the other voter was; your input is valuable.