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Power Bomberman 0.7.7c
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Jei
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Post#261  Posted: Wed Jul 01, 2015 2:42 pm  Reply with quote + 
Thanks for the comment.

There used to be an ability to chain 2 explosions from the revenge cart in the previous versions, but with changed system in 0.4.1, there was a nerf and now you can only chain from a charged-thrown bomb. This is mainly because it was too easy to abuse before. Of course this can be changed, but as it stands now, fast reload is not coming back.

Also, chaining definitely wasn't possible in all the games, just some of them. Super Bomberman 3/4 and Saturn Bomberman didn't have it, Super Bomberman 5 had, not sure about the rest ATM.

Super Bomberman 3 had ridiculous reload time on that thing didn't it
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SailorBomber
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Post#262  Posted: Sat Jul 18, 2015 5:52 pm  Reply with quote + 
wow! This game is really funny :happy:  , has history and mode versus mode

the characters should it be blocked because they must be unlocked gradually, is not it?

This is a complete game or demo?

thanks for creating a game like this, based on Hi-ten Bomberman!! :veryhappy: 

this means that only fans can resurrect Bomberman
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Jei
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Post#263  Posted: Wed Jul 22, 2015 2:37 pm  Reply with quote + 
Thanks for posting. The game isn't finished yet. You can unlock all the characters through completing the Battle Trial Mode; alternatively just input the Konami code on the title screen. Mashing all the buttons except Start will work too.
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Post#264  Posted: Thu Jul 30, 2015 2:43 pm  Reply with quote + 
This is interesting, since yesterday I started playing this game in trial mode, and it's really fun, there is a level that caught my attention, this level of multiplayer Bomberman 64, but the enemies of Bomberman 64 are not

I would like you to add these characters, if possible I can design 5 characters: Artemis, Orion, Regulus, Altair and Regulus

if possible, I can design in these 5 characters sprites, what do you think to that? :happy: 
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Someone64
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Post#265  Posted: Thu Jul 30, 2015 7:24 pm  Reply with quote + 
Er... you said Regulus twice.
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Jei
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Post#266  Posted: Sat Aug 01, 2015 5:03 pm  Reply with quote + 
SailorBomber wrote:
This is interesting, since yesterday I started playing this game in trial mode, and it's really fun, there is a level that caught my attention, this level of multiplayer Bomberman 64, but the enemies of Bomberman 64 are not

I would like you to add these characters, if possible I can design 5 characters: Artemis, Orion, Regulus, Altair and Regulus

if possible, I can design in these 5 characters sprites, what do you think to that? :happy: 

Hey, that'd be pretty awesome, since we got the more important characters covered and Bomberman 64 is pretty big both in and outside the fanbase. Here is the base spritesheet:
https://dl.dropboxusercontent.com/u/42115509/Nowy%20folder%20%282%29/powerbombermansheet.png
+ three 16x16 icons are needed for HUD (neutral, happy, defeated).
Preferably use the original Saturn Bomberman palettes.
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BombermanFan
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Post#267  Posted: Sun Aug 09, 2015 4:17 am  Reply with quote + 
hello Jaklub, is the next version of this game having a online feature? well, at least up to 8 players just for now? and i would like to ask you something, did this online feature can be just like the online mode of mario kart 8? like, you go to online mode, see who you wanna play with, and there is two options, make a room or search one, you choose create one room, and i would like to we be able to make our proprer setup(choose level,music,items,time, how many wins to win) when we enter the created room on the search option, when everyone choose your setup, i would like to have a ramdom choose like the ramdom choose of mario kart 8, and when he chooses we start the battle, i would also like to our characters be on a planet(just like mario kart 8, moving on it and etc) while we choose our setup, and i would also like to have in battle, a chat, where we press enter, and we type what we wanna say, and also a chat on the planet, to talk with people while the other players choose the setup, and well i would like to the online feature be just like this, and also did this next version will be the final one? Thanks :veryhappy: 
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Jei
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Post#268  Posted: Thu Aug 13, 2015 7:19 pm  Reply with quote + 
Hi, thanks for posting.
Quote:
hello Jaklub, is the next version of this game having a online feature? well, at least up to 8 players just for now?

I will be trying to get netplay into the next release
Quote:
and i would like to ask you something, did this online feature can be just like the online mode of mario kart 8? like, you go to online mode, see who you wanna play with, and there is two options, make a room or search one, you choose create one room, and i would like to we be able to make our proprer setup(choose level,music,items,time, how many wins to win) when we enter the created room on the search option, when everyone choose your setup, i would like to have a ramdom choose like the ramdom choose of mario kart 8, and when he chooses we start the battle, i would also like to our characters be on a planet(just like mario kart 8, moving on it and etc) while we choose our setup, and i would also like to have in battle, a chat, where we press enter, and we type what we wanna say, and also a chat on the planet, to talk with people while the other players choose the setup, and well i would like to the online feature be just like this, and also did this next version will be the final one? Thanks

Yeah, no. Unfortunately I have no means of making any kind of sensible matchmaking right now, so if netplay is in, players will have to connect directly until I can implement that stuff properly.
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Post#269  Posted: Thu Aug 13, 2015 9:55 pm  Reply with quote + 
Awesome!!! I finish the game in trial!!! :veryhappy:  the game is soo beautiful!!! a true tribute :happy: 

Oh, I I want to show the WIP of one of the sprites of the villains of Bomberman 64, I and can show you a WIP? :normal: 
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Post#270  Posted: Fri Aug 14, 2015 11:33 pm  Reply with quote + 
Jaklub wrote:
I will be trying to get netplay into the next release

You really enjoy giving people high expectations so they'll start to complain when things take time to complete.

Then again, you are meeting said high expectations so far, so perhaps it's no harm.
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Post#271  Posted: Fri Aug 14, 2015 11:38 pm  Reply with quote + 
༼ つ ◕_◕ ༽つ GIVE NETPLAY OR RIOT ༼ つ ◕_◕ ༽つ
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Jei
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Post#272  Posted: Sat Aug 15, 2015 8:08 am  Reply with quote + 
SailorBomber wrote:
Awesome!!! I finish the game in trial!!! :veryhappy:  the game is soo beautiful!!! a true tribute :happy: 

Oh, I I want to show the WIP of one of the sprites of the villains of Bomberman 64, I and can show you a WIP? :normal: 

Thank you. If you want to show a WIP of a sheet, feel free to do so
fireball87 wrote:
You really enjoy giving people high expectations so they'll start to complain when things take time to complete.

Then again, you are meeting said high expectations so far, so perhaps it's no harm

I don't really do, just being honest lol
Netplay prototype existed in 0.4.1 already, but it wasn't fully playable. I've done usable online play in GM before and I'll be trying to wrap it up for the next release, but again - no promises here.
And thanks
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Post#273  Posted: Sun Aug 16, 2015 2:23 pm  Reply with quote + 
Hi, this is what I did for one of the characters :happy: 

although I've been a little slow, and I've been a little busy, but I gradually advanced :peace: 

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Jei
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Post#274  Posted: Tue Aug 18, 2015 11:07 am  Reply with quote + 
Pretty good, though I'd suggest tweaking the right-facing version of the head a bit to make it appear rounder. Looking forward to more progress.
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Post#275  Posted: Tue Aug 18, 2015 7:37 pm  Reply with quote + 
hey Jaklub check out this new Bomberman 2015 game: https://play.google.com/store/apps/details?id=jp.mbga.a12020070.lite&hl=es its in japanese but its better than nothing, i guess. PS: i am so happy that they bring the classic characters back :)
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Post#276  Posted: Tue Aug 18, 2015 10:54 pm  Reply with quote + 
Hi, I fixed his head slightly, I noticed that her hair was very exited, I fix it a little :happy: 



BombermanFan wrote:
hey Jaklub check out this new Bomberman 2015 game: https://play.google.com/store/apps/details?id=jp.mbga.a12020070.lite&hl=es its in japanese but its better than nothing, i guess. PS: i am so happy that they bring the classic characters back :)

I have this game :happy:  but I hate this game :mad:  almost everything good must be purchased by credit card, and the character is uncontrollable :flame: 
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Jei
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Post#277  Posted: Sat Aug 22, 2015 4:12 pm  Reply with quote + 
It's alright, but make sure that every element keeps it's size when you shift the position/rotation of it (in particular, the ponytail thing when the head turns up on the right-facing frames)

BombermanFan wrote:
hey Jaklub check out this new Bomberman 2015 game: https://play.google.com/store/apps/details?id=jp.mbga.a12020070.lite&hl=es its in japanese but its better than nothing, i guess. PS: i am so happy that they bring the classic characters back :)

Yeah, not too enthusiastic about this Japan-only release. IMO microtransactions and phone gaming is just not the way the series should have headed, but I guess I can see why they did this.
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Post#278  Posted: Fri Aug 28, 2015 6:54 am  Reply with quote + 
hey Jaklub, can the online mode have like a place to put your name everytime we choose a character in the online mode? so we can know who its who? and did you can like put a chat on the bottom of the screen? so we can speak and put happy faces and angry faces like the facebook chat? Thanks! :veryhappy: 
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Post#279  Posted: Tue Sep 01, 2015 6:46 pm  Reply with quote + 
There would be definitely a way to tell players apart, it would be ridiculous without it

Chat'd be likely to appear, but without fanciness in that area

In general, there isn't much to ask about the online mode. If it's in, it will be bread-and-butter direct connection stuff - any matchmaking and other stuff like that is a no as it stands now, and it is not a limitation of GM.
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Post#280  Posted: Fri Sep 11, 2015 10:20 am  Reply with quote + 
hey Jaklub, when its the next version going to release? Thanks :happy:  PS: i am so excited for this next release! :veryhappy: 

and can you please make the music of the next version a little bit more loud? and make the sound effect of getting power ups in version 0.5.1 not so loud , because the power up sound effect for some reason hurts my ear a little bit, Thanks! :veryhappy: 

do you can also put the word "Start!" except of "Come on!"? and did you can also make the word "Start!" like go flying out of the screen like in Bomberman Party Edition? when everytime you pass the loading screen it sings music and says "Ready" and the letters flip and say "Start" and the letters from the word ''Start" fly out of the screen, did you can put that? Thanks! :veryhappy: 
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