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From Topic: Power Bomberman 0.7.7c
Author Message
Azure
Bomberbie

Status: Offline

Joined: 25 May 2014
Posts: 14
Post#376  Posted: Sun Jan 10, 2016 2:53 pm  Reply with quote + 
Blademasterz6 wrote:
And also, I think it would be good to change the "Sudden Dead OFF", for stop to falling blocks before the diagonal.
Spoiler:

Before the diagonal

I think it might be a good idea to add a field reduction option with "Match Time Limit Unlimited", with a chosen time, and so also with a "Match Time Limited" (Sudden Death and Reduction)

Example:

Match Time Limit : Unlimited - 1:00 > 9:30
Sudden Death : On - Off (reduction) - Random
Sudden Death Time : Auto - 0:30 > 9:00

On the topic of sudden death, i notice the timer doesn't sync up with the last block that drops in the middle. It's pretty disorienting having 8 seconds left and then everyone gets squashed in the middle by sudden death.

That said, on a subjective note, I think sudden death leaving you a smaller section to battle it out in is a way better default than having every space filled in. It feels way more intense in the last 30 or so seconds. With the blocks illing in entirely it just feels chaotic and ultimately cheap.
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