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From Topic: Power Bomberman 0.7.7c
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Blademasterz6
Bomberbie

Status: Offline

Joined: 27 Jun 2015
Posts: 7
Post#356  Posted: Sun Jan 03, 2016 7:06 am  Reply with quote + 
Jaklub wrote:
BLADEMASTERZ6 wrote:
Very good job, the menus are more successful and it's easier to select stage variations now, very nice to have the option "Stage select between match", and also online mode up to 12 players, thank you for your great work.

However, I still have the problem of the configuration of Xbox controllers that do not register correctly in "config.ini" (the numbers of the controller are not considered), I don't know if you had the time to look the problem.

Controller support has been improved in this version, but gamepad numbers aren't saved - players sharing the gamepad name get the numbers depending on their position after reloading the game (e.g. players 2 and 5 will get pads 1 and 2 respectively). I can tweak that.

It would be great if you could tweak that, I tried with 2 players, gamepad 1 is always the player 1, but I not find with what gamepad is player 2,

and when I select MAN for a player and no gamepad is corresponding, unable to move, or to return , the only solution is to close the window,

so it is difficult to find out what controllers goes with which player.

1000 Ping Man wrote:
I don't fancy myself a spriter but I've got a WIP Wario sprite sheet because Wario crossed over with Bomberman once or twice before.

I know this is a little bottom of the barrel but I thought Wario should go toe to toe with Bomberman again (since I don't think Bomberman will be making it to Super Smash Bros. for the time being) so I started working on this.


If anyone wants to make any improvements, changes, or anything feel free to do so as I give you full permission to.

Great idea, I loved Wario Blast on Game Boy, and it will bring a delirious touch.
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