Bomberjack
 Status: Offline
Joined: 02 Jul 2006 Posts: 529
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#193 Posted: Sat Apr 17, 2010 9:30 pm |
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Hey cool, charabom combined Golem Bomber turns light blue (both his head and the flame on his forehead). I would have been hardpressed to notice this in the middle of a fight on an old GBA screen.
I see his hands are apparently yellow also.
I'll translate the Hige Hige Bandit's description, though it's probably just going to say something about its behavior rather than its story.
戦闘員11号 - Combatant #11 (Hige Hige Bandit)
ボ-ッとしている弱
い敵. すぐ倒そう!
[Something about "weak enemy"]. It will probably be defeated quickly!
(Yeah, like I thought... no info as to why they're there. But it should be of note that they're "Combatants", and "Hige Hige" is not mentioned anywhere. Interestingly, the Hige Hige in Saturn Bomberman Fight! is named "Combatant #12"...) |
Figures... good thing we both saw it coming.
Anyway, thanks!
Also, here's something interesting about some of the enemies from Bomberman Tournament/Story. This is copypasted from Duke Serkol some time ago (hope you don't mind): |
Of course not, I'm always up for a good serving of copypasta 
You know, I've been thinking that maybe they didn't make Tournament as a gift to Neutopia fans. Maybe they simply canned Neutopia III after a good chunk of the game had already been completed (namely most of the overworld, dungeond and enemies... hey Nintendo did it with StarFox2) so rather than throwing it all away they figured they'd re-use it for their new Bomberman RPG game.
...oh and you may want to note that the last dungeon of the first Neutopia was a castle in the clouds.
As for Fantasy Race, I'd say the most interesting page so far ought to be 9. Might shed some light on those egg shaped thingies. |
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